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Thread Statistics | Show CCP posts - 29 post(s) |

Xthril Ranger
hirr Morsus Mihi
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Posted - 2007.08.03 12:35:00 -
[1]
Originally by: CCP Chronotis
I have a concern over the fact it will cost as much as a Carrier yet have a Clone Bay
In all honesty, we have not seen much use (if any) of this function on moms and titans, as its application is fairly limited (perhaps a good reason to look at it again in the future and give it a two way functionality). In terms of the goal of this ship, which is nomad mining operations and logistical support. It suits that role perfectly allowing someone to scout out a nice quiet system, pop a cyno, jump the ORE cap ship in, rest of the gang jump clone in and board the hulks and start mining whilst the ORE cap most likely sets up a small starbase. The goal is very much to empower small operations to operate in unsafe areas of space where getting down into that space is dangerous for smaller gangs. The maximum number of jump clones allowed on the ship is limited to 5 currently.
The cost is still subject to balancing alongside the other stats following feedback here.
This ship will be able to take over the role that motherships and titans have as a forward base at the fraction of the cost and none of the cannot dock penalties. If you give it the selling points of the supercapitals you should give it the cost too. The cloning vat bay is about 1.3 billion(?) of the build cost on a mothership.
There should be a use for multiple ships of that type in a group when it is as cheap as a carrier. Either make it expensive and powerful enough (in an industrial way) to be a corporate goal or give it roles and abilities (mining lasers or drones) so multiple people could use it in a mining op. . you'll never jump alone
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Xthril Ranger
hirr Morsus Mihi
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Posted - 2007.08.08 16:59:00 -
[2]
Originally by: Sotha Sill So, the resounding consensus on this is that this new ship seems to be the suck-ass toy of only large alliances and even then it's too crippled to replace the role of today's current hauler/carriers.
You are mistaken if you think this is tool for large alliances. We already got the tools for moving large amounts of ore/Ice to refineries and a ms ship bay is more than 4 times the size and it can use 20 mining drones.    This ORE ship is for the solo corps and alliances in npc regions. . you'll never jump alone
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Xthril Ranger
hirr Morsus Mihi
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Posted - 2007.08.11 20:37:00 -
[3]
Originally by: CCP Chronotis
Clone Bay
A lot of discussion around this, yes it is a powerful ability, and yes it is currently a one way trip, so you must factor in the clone cost to your profits bearing in mind that installing a jump clone on a ship is always without implants (new jump clone) unless you specifically plug them in after jumping to the ship.
We changed the cloning facility operation skill to add 15% max number of clones per level. In the case of the Rorqual, this means between 6-10 clones depending on your skill level. It also significantly boosts the max clones of the other moms and titans which is needed.
Are you saying that ms clone facility got a basic capacity at 35 or more? That is the round number where 15% is more than the current 5/level. I always thought it was 0 + skill since the the module and the ship doesnt mention any numbers, only the skill. . you'll never jump alone
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